List of Infantrys

NOTE: This is a unfinished page.

This is a list of infantries who originally added in originally Metal Slug series, and later new infantries added in Metal Slug: New Chronicle Arrangement.

Fanatics
One of the most numerous and loyal Rebel Soldiers. They fight with improvised weapons (knives, firework rockets and even improvised rolling bombs.) If the player is driving a Metal Slug, some of the fanatics will attempt to jump onto the Metal Slug, latching onto it. They will then proceed to either damage the hull with a grenade, use a hammer to damage the vulcan cannon or even cover the cannon hole, making the player unable to launch a cannonball. This only occurs in the first Metal Slug.

Grenade Soldiers
Grenadiers carry backpacks full of grenades which they continuously lob at the enemy. If the player is too close, they will instead use their knife. They are the second most numerous soldiers of the Rebel troops, with only the fanatics being more numerous.

Bazooka Soldiers
Armed with bazooka resembling the American M1 Bazooka. They usually take position in overhead points or behind cover in order to delay Regular Army troops. They form the backbone of General Morden's paratrooper regiment as almost all paratroopers encountered use bazookas.

Shielded Soldiers
Taking position at the front of a formation, they approach the player under the cover of their riot shields to slash at them with machetes. If above, below, or out of range of the player, they will fire at them with their pistols. They will often flee after they lose their shield.

Vehicle Driver
They drive most of the Rebel Vehicles including Tanks. If the vehicle is destroyed, they will sometimes use a rocket launcher to delay enemy troops before fleeing. Their rocket launchers probably are Russian RPG-2 rocket launchers.

Minelayer Soldiers
Guileful yet dangerous Rebel troop. They lay mines in the hopes of killing careless Regular Troops. Sometimes their mines will pre-detonate, usually killing the minelayer in the process. Some will attempt to run after laying a mine or will do fanatic attack.

Bikers
Fast-attack and recon troops, Bikers ride old German BMW motorcycles. They are accompanied by a bazooka-carrying soldier in a sidecar, or riding solo on a one way trip, driving their motorcycles straight into the enemy or detonating a back-mounted explosive shell.

Riflemans
Armed with the rifles resembling the Mauser Karabiner 98k. Similar to snipers, riflemen often attack from a distance, taking cover behind sandbags and other forms of cover. Their rifle has a slow rate of fire and is incredibly unreliable, often seen jamming after every shot. They first appeared in Metal Slug 2.

Mortars
Light artillery. Taking cover in holes, behind sandbags and on upper platforms, they bombard oncoming troops with high-explosive mortar rounds, sometimes hitting ally Rebels. They first appeared in Metal Slug 2.

Gatling Soldiers
Armed with a heavy Minigun and a back-mounted ammo supply. Due to the intense recoil of the weapon, combined with rapid overheating and ammo expenditure, the Minigunners only fire in short bursts, leaving them vulnerable while they ready up for another burst. However, their large ammo containers can resist several shots before failing when shot in the back. They first appeared in Metal Slug 3.

Rocket Divers
They jump out of the water and send a rocket flying straight at the enemy, then dive again. They position themselves in medium-depth bodies of water, such as rivers, shores, and even down wells.

Marine Divers (Suicidal Divers)
These suicide bombers carry an oil drum wired with explosives, that will detonate when they come in contact with a player or bullet. They only appear in Metal Slug 3.

Cannon Divers
Found in water, they usually hide under bridges or cliffs, waiting to ambush enemy troops. They are armed with cannons.

Special Forces Soldiers
These soldiers wear yellow uniforms who specializes special operation. When killed, they will drop a weapon or a powerup that can be picked up by the player.

Elite Rank Soldiers
Soldiers wearing pink. They use the same attacks as the fanatics. Despite being an elite soldier, their armor is the same as the common troops, thus dying in one shot. First appeared in Metal Slug Advance.

In Metal Slug Attack, they are known as the Blaze Brigade infantries, serving under Grazia.

Amadeus Soldiers
Top-ranking Rebel soldiers serving the Amadeus Syndicate as elite soldiers, indicated by their dark blue uniforms. A few of them are armed with AR-10s stolen from the Regular Army Arsenal. They are among the most dangerous of the Rebel Infantry. They only appear in Metal Slug 4.

In Metal Slug Attack, the Syndicate's forces has been expanded and now sport a violet and gray motif, Syndicate members wear a violet uniform. The Syndicate also developed numerous robots and machines based off the Rebel Army's designs, with a few modifications to them. They are still on good terms with the Rebel Army.

Winter Camouflaged Soldiers
Rebel soldiers that have been stationed in snowy areas, and given appropriate equipment such as winter coats and snow camouflage. They can also hide in snowmen to perform a surprise attack when the player approaches them. Other than that, they act the same as the regular Rebels. First appeared in Metal Slug 4.

Hazmat Soldiers
These men wear suits to protect them from infection by the undead. They use the same attacks of the Grenade Soldier. There is also a green variant, which is only seen during the Mummy route. The green variant throw dropshot capsules which, after a set period, explode in a cloud of purple gas and spawns a mummy. They only appear in Metal Slug 4.

Future Rebels Soldiers
Soldiers from the future. They are heavily armed with futuristic variants of the regular Rebels equipment. They only appear in Metal Slug 7 and Metal Slug XX.

Guerrillas
These soldiers are outfitted for field operations, and are often encountered outdoors. They wear olive drab battledress over red or navy T-shirts, olive drab headwraps, and red or navy bandana masks.

Guerrillas prefer close quarters and have access to knives, machetes, and riot shields. Their ranged arsenal is made of pistols, submachine guns, bazookas, mortars, and mines. The standard strategy is to set up ambushes to either quickly close in for melee or saturate the kill zone with firepower. In direct combat, Guerrillas pose a credible threat only in large groups.

They are seen piloting Jet Hammer-Yang and Hover Units.

Snipers
Unmasked Guerrillas skilled at marksmanship that establish concealed firing positions in the bushes or under wooden crates. They work in pairs and are equipped with headsets for communication, and scoped bolt-action rifles. Should enemies get close enough, Snipers can effectively use their rifle's stock to apply blunt force.

Snipers' rifles are functionally and visually identical to those issued to Rebel Riflemen (except being darker in color). However, different ammunition is used—rounds have shorter effective range, but deal more damage, with potential to critically injure the target.

They are only seen on Mission 2, guarding the perimeter of a Ptolemaic facility.

Special Forces
These soldiers are outfitted for urban operations and are often encountered indoors. They wear black jumpsuits and gas masks to blend in, as well as for a psychological effect.

Special Forces are equipped with knives (that they can also throw), pistols, grenades, and mines. Minimal loadout allows them to sprint faster than any other soldiers.

Special Forces are masters of concealment and ambush. They often attack unsuspecting targets in choke points (e.g. stairs and elevator shafts) or strike from their hiding spots (e.g. crates and ventilation shafts).

Special Forces Divers
These Special Forces are equipped with swimming suits, breathing apparatus, and harpoon guns for underwater operations.

Only seen in Mission 4, patrolling around the underwater Ptolemaic facility.

Special Forces Engineers
These Special Forces are tasked with vehicle maintenance. Unequipped for combat, they flee if engaged.

Only seen in Missions 2 and 3, tending to a Slug Gunner.

Commanders
These ranking officers command Ptolemaic troops in the field, often getting close to the front to mark targets. Armed only with a pistol and body armor (which can sustain several direct hits), they rarely engage in combat directly, retreating once orders are issued.

Appearance of Commanders usually means that a mechanized unit is about to enter the scene, or that an air strike is about to be carried out.

Black Cultist / Soldier
First seen in Mission 4 in the P.O.W. holding area of the underwater facility, fleeing along with a Red Cultist. Encountered in Mission 5 guarding an Augensterm in the subway section.

Red Cultist / Regular
First seen in Mission 3 running away and later talking to a Commander and a group of Special Forces. Seen again in Mission 4 in the P.O.W. holding area of the underwater facility, fleeing (while piloting a Ptolemaic Saucer) along with Black Cultists. Fought in Mission 5 at the tower.

Unlike other cult members, Red Cultists do not resurrect after being shot.

Purple Cultist / Pioneer
Seen in Mission 5, piloting a Ptolemaic Saucer and rallying troops in the city, and later fought inside the mechanical tower.

Green Cultist / Colonel
Appears only in Mission 5, where they fight the player in the tower section.